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[Inside Trek] Behind the Viewscreen; Robert Blackman

One of the most long serving and influential visual architects of the Star Trek universe, Robert Blackman became part of the Star Trek franchise during the Next Generations second season as lead costume designer. Responsible for re-shaping Starfleets style, his work and influence was a vital parts of shaping the look of an entire era. Blackman's introduction to the Star Trek Universe had an awkward start. Having a background in theatre and film, he was already committed to another show as it's costume designer when the Star Trek office began courting his services. The Next Generation was in it's second season and already had a defined look, but it wasn't quite right. Not yet. Accepting the contract with conditions - primarily by keeping his word and finishing his commitments elsewhere, his first task was to update the spandex jumpsuits of the […]

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[Inside Trek] Andrew Probert

Building the look of the Star Trek Universe isn't easy. Following a template made by Mat Jeffries, every artist who joins the universe builds on that original work. For one artist, his mission wasn't just to build on what came before, but completely reinvent it all with a new vision that would end up becoming one of the most iconic pieces of Star Trek; The Enterprise-D bridge. A graduate of Pasadena's Art Centre College of Design, Andrew Probert's screen career began with science fiction. On the recommendation of fellow artist Ralph McQuarrie, Probert would join the team behind the original Battlestar Galactica series, adding his mark to the universe with the Cylon Centurion design which would represent the Cylons and be revisited as an older model in the Ron Moore driven reboot. Entering the Star Trek Universe in 1978, Probert […]

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