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[For The Uniform] The Next Gen Era ‘Working’ Uniform; 2360s-2370’s

Complimenting the formal styles worn in the era on starships such as the USS Enterprise-D, Starfleet introduced a 'Type B' working uniform in the mid-late 2360's. With a looser and more relaxed fit, the working uniform was a standardised jumpsuit with darker tones used on facilities such as Deep Space Nine and later selected by many captains as standard dress across the fleet. Type B uniforms were a simplistic design compared to the Type A's worn by the Enterprise crew. A minimalist style, the base was a black jumpsuit typically worn with an open collar. The four-panel design was straight forward and simple, with internal waistband bringing in the fit at the waist while 'action pleats' were styled into the back for more ease of movement. The shoulder panels, mimicking the style of the Type A, would be coded to […]

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[Q2&A] Celebrating Ten Years of the USS Churchill

Commissioned in February 2016 to oversee operations in Southern England and Wales, the USS Churchil is one of two online-centric units created by merging several localised units into one larger region. Throughout 2015-16, SFC was experiencing some fatigue and, to cut it short, needed a bit of a reboot. While there was activity and things were ticking along, the fleet as a whole was in a bit of a rough patch. After a huge fleet wide consultation, we went full Voyager and hit the reset button. Keeping Sovereign active as the 'catch all' unit with a heavy base in the North of England and Ireland, there was enough spark in the South to keep things alive with a new combined 'super-unit', a second online base from which to grow. Using the Sovereign as a template, the USS Churchill was created […]

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[Treknology] Warp Me! Inside the Engine Room.

For sixty years now the 'Space... the final frontier...' speech is engrained in the minds of half the planet. Even if they've only seen an SNL parody of Star Trek, they know what it means and where it came from. Within the world of Star Trek, there's no exploring the final frontier without one vital component – another piece of the Trek lexicon that's synonymous with it's universe – warp drive. Invented by Zephram Cochrane following the third world war, warp drive was a revolution of space flight. Scraping the pieces together in a battered rural town in Montana, Cochrane used an abandoned missile silo to launch his test ship, the Phoenix, turning a relic of war into a symbol of hope. Maybe not on purpose. His revolution was built for fame and glory. But the day he launched his […]

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[Inside Trek] Behind the Viewscreen: Remembering Louise Fletcher

One of Deep Space Nine's biggest strengths was it's incredibly diverse cast of characters, from Starfleet heroes and freedom fighters, to Cardassian spies and the ever devious Dominion. The series was spoiled for the level of skill and talent involved. Especially when it came to one small recurring part who became one of the most unforgettable villians of the series brought to life by Academy Award–winner Louise Fletcher. Known to most of the world as Nurse Ratched, the tormentor of Jack Nicholson in One Flew Over the Cuckoo’s Nest, Fletcher was only the third woman to win an Academy Award for her cold and heartless performance. Gaining immense respect and stardom for her performance, by the time she arrived in the Star Trek Universe, Fletchers reputation for playing complex and calm authority figures made her a star before she even […]

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A Fistful of Familiar Surroundings

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Ut elit tellus, luctus nec ullamcorper mattis, pulvinar dapibus leo. President Forward During the Next Generation multiple set pieces were re-used and recycled from the set pieces built for the film franchise. From the obvious re-use of internal corridors, to smaller pieces such as Dr Crushers office being McCoy's, it's hard for a keen eye to ignore how much the productions shared between them. But as The Next Generation became the dominant forcer with ongoing production and full standing sets, eventually the turn tabled and by the final original cast instalment, it was the TNG stages that became the obvious redress solution. The most jarring of the films set re-uses was the office of the president. As Kirk and McCoy were charged with assassination, a political poop show begins and the Federation […]

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Who is Jet Reno?

As Academy reopens it's doors, we've been introduced to a whole new cast of cadets ready to take on the responsibility of being Starfleets next generation of explorers. But among the new faces are familiar ones sharing their knowledge and experience with one of their new tutors making the jump from Discovery. If you jumped straight into Academy though, you may be wondering just who is temporal mechanics class lead, and occasional sports coach, Jet Reno...? Making her first appearance in Discovery's second season opener 'Brother', Commander Jett Reno is a Starfleet engineer renowned for her razor-sharp intellect, unflappable calm under pressure, and famously dry wit. A veteran of numerous high-risk assignments, Reno has built a reputation as one of Starfleet’s most resourceful and unconventional problem-solvers.Before Discovery, Reno began her career as a starship engineer, specializing in propulsion systems, power […]

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[Q2&A] Positively Positive.

Last week Starfleet Academy debuted and something odd happened. If you're a regular to any Trek news or discussion site, you noticed a spike. Even our usually sleepy Facebook profile went from a handful of likes to over 2,000, am good chunk of which got deleted. It wasn't a normal spike, certainly not normal for a debut show, not normal to be everywhere and – to be frank – not normal in terms of comments. It was a mix of disturbing and sad. Disturbing for the high amount of bigoted and sexist memes and commentary that seemed to mock murdered US citizens. For a subculture of fandom that grew up praising – to the point of gloating – that Star Trek was about intellectualism and inclusion, it certainly showed that as a fandom, and a united international culture, we've taken more […]

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[Treknology] The Iconic Communicator

Few pieces of tech in science fiction have been as influential or recognisable as Starfleet's communicators. Essential tech for life in Starfleet, handheld communicators were originally used most commonly with landing parties to communicate with both home base and the rest of the team on the ground, or could be used on board a starship or facility while linked in to the on-board communications network. In the 22nd and 23rd centuries, the communicators were simple clamshell designs that could be flipped open to make a call home. Appearing first in the original series, the first communicators were designed by prop maker Wah Ming Chang, who developed other tools of the trade for the series, as a sleek and slimline device that looked significantly more advanced than the bulky radio's and telecoms devices of the 60's. With a flick of the […]

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Promotions & Confirmations for Proxima & Kaga!

Now that 2025 is in the rear viewscreen, we can safely look back to what was a chaotic year both in and out of the Admin office. Admittedly things were busy behind the curtain and a few things fell off the radar. One of them being confirmations for new units.... When a new unit is brought into Q2, whether assimilated to the collective or built from scratch, each group goes through a 'shakedown' period and once that periods completed successfully, the ship is fully confirmed as part of SFC's structure. Traditionally a shakedown cruise is a building phase that lasts six months with goals to fulfill with new leaders and untested Captains looking for support and advice. Being honest, our latest entries into Q2 were doing that well that they didn't need anyone to help steer the ship. Both ships […]

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