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[Q2&A] Fleet Development.

Every Star Trek fans dreams of being the captain of their own Starship and within Q2's network, everyone within the fleet has their chance. Sure, we can't give you a real starship, and you likely won't have to deal with long haul trips to the Hromi Cluster to pick up a gas sample, or deal with random attacks from the Tzenkethi. You don't even get a real chair. But you can be part of the leadership within the club and join the many who have helped shape our direction. Unit's are, and always will be, the core of SFC. It is within them that members can indulge in their shared interests for Star Trek and science fiction while enjoying the company of fellow fans and like minded people. At their best, units are a unique and welcoming social group that […]

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[Ships of the Line] Dauntless Class (2380’s)

In 2374 the crew of Voyager, stranded in the Delta Quadrant were given a life line; an advanced Starship complete with slipstream drive that would reduce the time of their journey back to Earth form decades to months. Appearing alongside an introduction form Starfleet, the Dauntless appeared to be the next step of Starship evolution. Until they realised it was all a lie – an alien ship dressed up as a Federation ship in a revenge plot that would have led the all to their deaths. Despite the truth being revealed, Voyager's crew had extensively studied the Dauntless and would later try and apply some of the research in an abandoned mission. Once they did return home, thanks to the Borg transwarp network, the Dauntless research was handed over to Starfleets R&D division to reverse engineer their findings and create […]

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That Guy From That Thing: Rainn Wilson

Rising to fame through the US version off The Office, Rainn Wilson's ability to lean into the weird and quirky was a perfect fit for paper salesman and beet farmer Dwight Schrute. Taking on the role of the by the book suck up, originally portayed in the UK version by Mackenzie Crook, Wilson's take on the role was straight faced repressed anger in a beige suit. As time went on, and the US version deviated from the original scripts, Dwight Schrute became one of the most insane characters while still being one of the most popular for his wit, complete lack of charm and near psychotic loyalty to his associates. Having studied theatre and the arts at the University of Washington, Wilson came from a creative background and would often cite his father, author and painter Robert Wilson, for his […]

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A Fistful of Holodeck Adventures

Whether indulging in a murder mystery, visiting the beach or letting you drop into an Irish town to delete people who might annoy you, the Holodeck was one of the creature comforts of the Next Generation era that let the crew train, relax, vent frustrations and all with the very real risk that it might malfunction and kill everyone. Technically introduced in the Animated Series, the Holodeck becam,e a main feature on board starships from Encounter At Farpoint onwards and become a popular setting for an adventure that brought it's own trop[es and traditions. Looking back through the Next Generation era, the Holodeck was an excuse for wild west adventures, sacred rituals and things that would likely make the architects of the Online Safety Act faint if they looked at Quark's commercial offerings. With so many to watch through, here's […]

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Who is Roger Korby?

During the second season of Strange New Worlds, Christine Chapel spends a big chunk of her time advancing her career with studies and opportunities. One of which gets her away from the Enterprise to spend time working with one of the Federations greatest minds. In season three, we come face to face with that mentor – Roger Korby. And with all their charm and the beginnings of a new story, the original series has already told us how this will end... Roger Korby coming home to the Enterprise was a surprise to Spock. It wasn't a surprise to anyone else. Not just for the first episode of seasons three emphasising that Chapel was pretty much done with the drama and ready to move on, but those who've seen the original series would know the legacy characters have a bit of […]

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[Q2&A] Talking Ship.

Since the dawn of time, well, around 1974, SFC's overall presentation as a fleet has been fairly simple and straight forward. The Fleet is the overall structure, the Administration are the Admirals and the heart of it all – our individual groups and regions – are the Starships, each with their own Captain, command crew and optional know it all teenage genius. All units within Q2 base themselves on the ships of the line we've seen over the decades on TV, from the original Enterprise right through to, well, the new original Enterprise. Partly down to the logic that every group needs someone in charge (the Captain), and partly because, well, star ships are cool. Even God wanted one for himself. And with so much variety, especially now with decades of design input, all new and prospective CO's have a […]

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Serving the fan community since 1974, SFC is an international not for profit fan organisation bringing together collective of fans collectively enjoying strange new worlds in science fiction media.

Star Trek and all related, derived or inferred ideas are the intellectual property of Paramount and Paramount Global. No infringement is intended in the use of this material. Starfleet Command Quadrant 2 (SFCQ2) does not generate any income or profit from their endeavours as a fan organisation, no part of which is sanctioned by the Paramount Global group or any sub-division of the legitimate copyright holders.

Core Website layout by Ghostpool. Managed and Maintained by Aim to Misbehave on behalf of Starfleet Command  Quadrant 2

© 2401 Starfleet  Command Quadrant 2 (SFCQ2)

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