Background

[Retro Review] Year Of Hell: Voyager Season 4

Article arrow_drop_down

Embracing all aspects of science fiction has been Star Trek’s thing since it’s inception and time travel was no exception. Ever since the first time travel adventure with Kirk’s Enterprise ending up in the 1960’s, we’ve seen the various crews out of time and desperately trying not to change their own history. In one adventure, history would constantly change around the USS Voyager.

One of the most memorable and loved two parters, Year of Hell remains a symbol of how desperate the situation could have been for the Voyager crew. As Janeway negotiations with an alien species for free travel through their region, a small annoyance of a ship interrupts them. Then suddenly, the timeline changed. The aliens, the Zahl, were gone. Erased from history. And the unsophisticated Krenim ship that was no match for Voyager one second was now a powerful warship ready for the kill shot.

In the blink of an eye an average days travel becomes the beginning of a long and difficult battle that Voyager can’t win. And it’s wonderfully grim.

For years the episode has been heralded for being an indication of what Voyager could have been. The story revolves around Annorax, a Krenim scientist who has been making adjustments to history in order to correct a mistake. Young and arrogant in his experiments, an early demonstration of how removing parts of history would strengthen his people did the opposite. One miscalculation meant that the events of the past didn’t occur in the right way to find a cure for a devastating disease, wiping out a significant percentage of the Krenim including his wife and family.

Since then Annorax has been a rogue time altering maniac determined to restore his people, not stopping until everyone he list has been restored. In the present, Voyager has some clever people on board who can build a defence against the timeline changes, but each change puts Voyager in a weaker state forcing them to fight for their lives the whole way through.

Voyager started with the feeling that they were at risk from untamed fighting territories but that never really landed. This was the first time we got to see Voyager face a real threat. Month by month the ship takes a little more damage until most of it is barely habitable. Paris and Chakotay are kidnapped for information on how to get rid of Voyager. Morale is a low when people are dying around you, and even the calm and cool Tuvok take a a beating that leave shim blind with Neelix putting on a uniform to help out the tactical officer.

It’s a slow descent into dark desperation and Kate Mulgrew shines as Janeway under pressure, recklessly working through every failed system, every attack, throwing herself into danger to the point she knows she’s cracking under the pressure but she has no choice but to keep going. Following the ship through the worst of it as they struggle to survive and make allies makes for one of the most challenging and compelling episodes of the series, showing just what could have been if the producers had let the ship take a bloody nose every now and then.

Annorax as a villain is also wonderful. He’s obviously a little bit off his rocker, even facing down his crew when they look to have achieved their goal only to keep going because that one person – his wife – wasn’t saved. Kurtwood Smith, one of several Star Trek regulars, plays it perfectly. There’s no real over the top bad guy stuff going on. There’s also no pretence that his quest is reasonable or pulling of the heartstrings about why he’s doing it.

There’s a strange balance to him thats played out with Paris and Chakotay; the latter empathising and delving into the science of possibilities while the former rebels against the plan. While Annorax kind of plays it straight, letting the morality of what he’s doing play out with the regulars conflict. Though Robert Beltran gets the good material here for a change, showing the complexities of Chakotay looking for the hopeful solution.

On both Annorax’s time twisting mission and Voyager’s fight to stay alive long enough to put things right there’s a lot of compelling ideas and drama here that takes the episode beyond it’s reputation of being dark and miserable. But the darkness does give way to a lot of missed opportunities for the show, of how much more compelling the journey would have been if the struggle of survival took over from the clean comfort of starfleet every now and then.

The ending is also a wonderful thing. After an hour of Janeway finding the badass within, we sadly get our reset button with a suicide mission to ram Annorax’s ship which would, in turn, restore the timeline back to how it all began even before Voyager arrived. I hate the reset button. It’s one of Voyager’s biggest sins. But I’ll allow it for once here and it also gave us one of the best moments of the season with Tuvok letting his subdued emotion and loyalty take over. The Captain goes down with the ship, as always, but not without his objection.

Moments like that really make the episode. Neelix fretting over Tuvok cutting himself shaving, ridden with guilt over the tactical officers injury. Chakotay talking with wonder about what could happen removing just one comets existence and how that small things could change reality. Janeway sending her crew away to keep them safe from the constant bombardment…

And then it ends with another wonderful moment. After an all too quick battle, Voyager smashes into the time ship. Everything goes boom and once time is restored, we’re taken back to the starting point; where Annorax’s real chance of saving his wife began. Putting down his plans for the ship to spend time with her. Poetically, with no explanation on whether it was just a happy memory, or if that decision would lead to his ship being removed from history and save the future.

Year of Hell will always be the ‘What If’ of Voyager, being a constant tease to what the show would be like if they took bigger risks or the Ron Moore approach that led to Battlestar Galactrica. But above that, it’s just one of Voyager’s best hour (and a half)’s that show the series at it’s best.

About the author

About the author

ADM JT Marczynka, DoFA

Creator of things, writer of words, caffeine addict. Director of Communications for Starfleet Command Quadrant 2.

More posts Follow

trending_flat
Resistance Is Optional: Choose Your Adventure!

Our trials of bringing the fleet together have been hit and miss with scheduling and dates being a bit slim. So we're opening the floor to the fleet to pick the next date and theme! You can make your selection below on what works best for you ahead of our next fleet event! The final outcome will be shared at Europa on Facebook and in Fleet Alert in the Officers Hub as soon as we have a comfortable number of notes. For more information or to get direct updates on non-Discord online events, you can the  subscribe to Twitch channel, visit twitch.tv/sfcq2. Google Meets events are hosted by our google account - you can add sfcquad2@gmail.com to your whitelist to ensure direct notification. Info and invite confirmations may also come from jt@sfcq2.com directly.

trending_flat
Sixty Year Mission…

It's been a really weird year already for the world of Star Trek fans. We started 2026 with a new venture into a strange new future with Starfleet Academy. Then just as the show had won people over, we found out it's the latest in a long list of recent productions to get a cancellation order, is a bit of a weird way to start the 60th anniversary of a legendary franchise. The past few years we've kind of spoiled. Growing up it was exciting to have Deep Space Nine run alongside the Next Generation. In modern times we had multiple shows going at once with Discovery's launch spawning a new world of story telling from revisiting Picard in his post-Starfleet years, to animated comedy with Lower Decks, to finally telling the story of Captain Pike and even a peek […]

trending_flat
[Retro Review] Let This Be Your Last Battlefield

Often shown in highlight reels and quoted in discussions about Star Trek's more forward thinking messages, Let This Be Your Last Battlefield is at it's simplest, a story of the ridiculousness of segregation. En route to a vital mission of mercy, Kirk and his crew end up in the middle of a political minefield. Interrupted in the mission by a stolen Federation shuttle carrying an injured alien, Lokai from the planet Cheron, they're soon further interrupted by Commissioner Bele, an official representing Cheron who announces Lokai as a political traitor and demanding custody. One asylum request later, Kirk's stuck between the two trying to find the right course of action knowing he has orders to follow beyond the situation. The separation between Belle and Lokai is a simple context. And also a strangely charged one looking at it from a […]

trending_flat
[Treknology] The Holodeck

An immersive experience in itself, the Holodeck is one of the many creature comforts that help bring comfort and entertainment within the life of a starship years from home that not only acts in creating a live action gaming environment, but as a useful tool for educational simulations, experiments and the occasional Hirogen nightmare! The holodeck is a complex device. Essentially a simulated environment generator, the holodeck is usually a vast room that used a combination of forcefields, matter replication and visually manipulative holographic systems to create an immersive environment that one or multiple people can use to not only see and hear, but physically interact with. Able to replicate anything from historical settings to an entirely original landscape, the holodeck ios Knightmare in ultra high resolution without a headset or guide, but a physical interaction with a created world […]

trending_flat
A Fistful of Sisko

In the past few years, Star Trek has made several nods to it's past. But while The NExt Generation and Voyager had their continuations, Deep Space Nine continued to 'black sheep' of the family with it's history and name drops being few and far between. Until Academy when we had an entire episode based around the legend of Starfleet's most complex captains. Starting his show as a widower and single parent, Benjamin Sisko started his time in Star Trek as a reluctant hero turned religious icon who's become a prime figure in Bajoran history, the Federation-Dominion war and much more. If you missed his series, first of.... why?! And also, if you want a quick intro - here's our Sisko top five to see what the fuss is all about. https://www.youtube.com/watch?v=SzBkvzPoofQ IN THE PALE MOONLIGHT Season 6, Episode 13 Lets […]

trending_flat
Starfleet Academy to end with with Season 2

Announced first by Variety, it's been announced that Starfleet Academy will end with Season 2. Having just launches in January with the first season finale receiving positive reactions, and it's second season now in post-production following the completion of filming, the announcement comes at an unsurprising time with Paramount undergoing new ownership under Skydance and more business shenanigans with further consolidation in the works with plans to absorb Warner Brothers into the mix. Set in the 32nd century and using Discovery's season 3 'Burn' storyline as a reset point, Starfleet Academy was focused on new original characters who had signed up to be the new stewards of Starfleet's future to rebuild the strength and vision of the Federation. Opening strong, Academy improved throughout it's first season and used it's setting to help strengthen the hopeful vision of the future and […]

Related

trending_flat
[Retro Review] Let This Be Your Last Battlefield

Often shown in highlight reels and quoted in discussions about Star Trek's more forward thinking messages, Let This Be Your Last Battlefield is at it's simplest, a story of the ridiculousness of segregation. En route to a vital mission of mercy, Kirk and his crew end up in the middle of a political minefield. Interrupted in the mission by a stolen Federation shuttle carrying an injured alien, Lokai from the planet Cheron, they're soon further interrupted by Commissioner Bele, an official representing Cheron who announces Lokai as a political traitor and demanding custody. One asylum request later, Kirk's stuck between the two trying to find the right course of action knowing he has orders to follow beyond the situation. The separation between Belle and Lokai is a simple context. And also a strangely charged one looking at it from a […]

trending_flat
[Retro Review] The Trouble With Tribbles

Space adventures, time travelling madness and the occasional God was standard fare for the original series. But every now and then it dived into a mission of the mundane. Kirk's mission in The Trouble With Tribbles is as dull as it could be and he's hugely aware of it. The Klingon's have popped up again and the people of resupply station K7 want some help guarding a huge shipment of grain. As the Klingons ask for shore leave, they share the station with the Enterprise crew while Kirk tries to keep his cool... For decades now this is one of those episodes that jumped out and added one of the weirdest parts to the Star Trek lore. Tribbles. Introduced by trader Cyrano Jones, the inoffensive little balls of fur catch the attention of Uhura who buys one instantly and takes […]

trending_flat
[Retro Review] Balance of Terror.

Each era of Star Trek has captured a moment in time. The original series captured as unique a moment as any that feels both like ancient history and something that still resonates. It's cast and writers still felt the effects of the second world war, from actors like James Doohan who was famously injured in D-Day, to producer Robert Justman among the many on board the Enterprise who's lives were in part shaped by the historical event. At the same time, much as things are today, there was no end to conflict or instability in the world and even the race to the moon and seeing Apollo 11's flight suffered the dark cloud of the cold war between the United States and what was then the USSR. The background and setting behind the era was what could create episodes like […]

trending_flat
[Retro Review] Where No Man Has Gone Before….

During a search and rescue mission that takes the Enterprise through the Galactic Barrier, ships captain James 'R' Kirk has another problem. During the trip through the barrier, Kirks crewmate and long time friend Gary Mitchell takes a blast of weird energy that slowly transforms him into everyone's best friend, to a telekinetic megalomaniac proving that old parable about absolute power.... By this point, everyone knows the story of Star Trek's two pilots. The Cage was filmed, rejected and the show got a rare second chance. That second chance as Where No Man Has Gone Before. Same ship, different Captain and crew aside from a green blooded alien... This year marks the 60th anniversary of Star Trek, so it seems only fitting we should start, where the show began on screen with the pilot that saw the idea become a […]

trending_flat
[Retro Review] Endgame; Voyager Season 7 Finale

Voyager's first episode set the mission to get the lost ship back to Earth. In the serie's final episode, it would be somewhat of a let down if they just left the crew in the middle of nowhere. Even then the ending seemed like an obvious one and with it all being telegraphed 170 episodes before, the fun wasn't about if they got home, but how... Kicking off with a celebration, we skip to the end with a reunion celebrating the tenth anniversary of Voyagers return to Earth. Sixteen years after the previous episode, Voyager found it's way home. And now twenty six years into the future from our viewer perspective, we get a bit of a catch up with the former crew. Harry finally got promoted and is now a Captain. Paris and Torres have a daughter, Miral, who's […]

trending_flat
[Retro Review] Meld: Voyager Season 2, Episode 16

Solving a murder mystery is easy when the killer nonchalantly confirms the allegation. But when your lead investigator is a Vulcan who's live is based on logic, and your killer just casually murdered someone without a care in the world, you can't just walk away without understanding the lack of motive... I've always loved it when a show pulls back and just creates a bottle inside it's own sets. No space adventure, no travelling to other planets. Just the characters trapped inside the bulkheads with a problem to solve. There's a time for spectacle, and then there's a time for an episode like Meld when after a few dodgy episodes you just need to keep things simple and effective. Brad Dourif was also wondeful as Suder. But a calm, collected and quiet sociopath and Brad Dourif goes hand in hand. […]

site2025m

Serving the fan community since 1974, SFC is an international not for profit fan organisation bringing together collective of fans collectively enjoying strange new worlds in science fiction media.

Star Trek and all related, derived or inferred ideas are the intellectual property of Paramount and Paramount Global. No infringement is intended in the use of this material. Starfleet Command Quadrant 2 (SFCQ2) does not generate any income or profit from their endeavours as a fan organisation, no part of which is sanctioned by the Paramount Global group or any sub-division of the legitimate copyright holders.

Core Website layout by Ghostpool. Managed and Maintained by Aim to Misbehave on behalf of Starfleet Command  Quadrant 2

© 2401 Starfleet  Command Quadrant 2 (SFCQ2)

Login to enjoy full advantages

Please login or subscribe to continue.

Go Premium!

Enjoy the full advantage of the premium access.

Stop following

Unfollow Cancel

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation