Background

[Retro Review] What You Leave Behind; DS9 Series Finale

All    Features    Universe    Categories    Fleet Alert    Comms   

Article arrow_drop_down

Being a Star Trek fan in the 90’s was rubbish if you lived in the UK. Especially when you wanted to see the latest stuff. By the time Deep Space Nine arrived on BBC two we were already two or three seasons behind and the official magizine, Star Trek Monthly, seemingly ignored this fact by giving away news and information as if people weren’t having to smuggle tapes across the channel just to be slightly less out of the loop.

Just as I’d thought of Deep Space Nine as the ‘new’ show, STM was chucking up pictures of Commander Sisko in a Captains chair with no context making me wonder if the show I was watching was just teasing an eventual overhaul of the Station to look slightly more Starfleet. Thankfully Blockbuster came to the rescue in 1996 and I was able to skip ahead a bit while trying to figure out why Worf was on the box….

I was hooked. The show I was starting to like on the snails pace BBC schedule was suddenly the best thing ever. And suddenly all my pocket money was pre-planned. I didn’t have Sky, who had first rights to DS9 in the UK, until a year or two after the show ended. By the time the final season was launched, the only option I had was to stalk my local Virgin store and buy every single tape as they came in, watching impatiently while the Dominion War raged on every two weeks until that Season 7 box set was complete.

Since picking up that last VHS in November 1999 – still sitting in a collectors box in a cupboard twenty five years later – I’ve watched the episode an embarrassing amount of times. It was a rarity for Star Trek. A multi season arc culminating in a ten part episode that tied up seven years of the most complete story telling Star Trek had achieved so far.

To this day DS9 is the only full Star Trek series I own on physical media. Of course, it’s DVD now and take pride of place on the shelf even if they’ve not been watched for a few years now. Fifteen year old me was blown away by DS9 at the time so with a fresh pair of eyes I wondered if 40 year old me would still enjoy it as much now that the Star Trek Universe has expanded in many multiple different directions…

In comparison to it’s predecessors, Deep Space Nine is a show that built on it’s concept expanding in story, setting and character unlike we’d seen before. In bringing the series to a close, it wasn’t just a one and done grand finale. It was the culmination of story threads reaching back from the beginning; from the spiritual state of Bajor and the aliens they heralded as Gods, to the slow creeping Dominion threat that became all out war that dragged in nearly every faction that set foot on the station.

The second half of the season wrapped up as many threads as it could while escalating towards the final battle. The Dominion were winning the war to extinguish the Federation and their allies. The Founders, including once intentionally orphaned Security officer of DS9 Odo, were dying thanks to Section 31 secretly using Odo to plant a biogenic weapon. Bajor’s under threat as Dukat’s managed to fully corrupt their spiritual leader to the dark side while his former aid is leading a rebellion alongside Kira. Oh, and Starfleets decided to have one last stand and launch a full invasion of Cardassia after the Founder occupied the occupiers.

Going into it there’s a lot going on and it all focuses on how far the characters have came from their first appearances and how their paths have led to the day the war thats been raging ends. It’s a culmination of so many things that something that could be seen as an action packed war episode becomes an emotional journey with a lot packed in that brings everything to the table.

From the opening scenes the unravelling of the past all comes together. It’s everyones final mission as collective team and there’s plenty of time for showing the relationships and bonds they’ve built, most notably with Sisko planning out life after the war with his family. That personal aspect is as ambitious as the plot itself, wrapping everything up to give each character their own goodbyes.

After setting up the finale, everyones kind of split. Sisko’s leading the charge towards the invasion of Cardassia while Kira and Odo are helping former Legate Damar lead a resistance against the Dominion from within the capital of Cardassia Prime. Meanwhile Dukat, still hiding as a Bajoran, takes Kai Winn to Bajor to complete her allegiance to her new Gods in defiance of the Prophets. The turnaround from the first episode is a bit mad. Cardassia is suffering the bad decisions of joining the Dominion before being quietly occupied by their new Lords and Masters; meanwhile Bajor is slowly being plunged into darkness thanks to Dukat manipulating Winn’s selfishness.

There is some dodgy stuff in here. Mainly with the plotting. The first half focuses a lot on the inevitable action: The Defiant leading the way to break through Dominion defences is the focus while the resistance on Cardassia builds steam; leading to the Cardassians switching sides and all sorts of chaos. There’s a lot going on, and thats great.

But there does feel like a moment of it being a little too easy. Sure, it makes sense for the Dominion to surrender in the end seeing as Odo swoops in with a promise to come home and offer his people a cure to their fatal disease. But even with some verbal sparring between Garak and Weyoun, with how easy the solution was it makes you wonder why Odo didn’t volunteer this plan before thousands of corpses were flying through space.

Then there’s Bajor. There’s no real indicator of just how long it takes to gather the fleet, fight through Dominion lines and then onto Cardassia, but it’s probably a long time. Then there’s Garak and Bashir saying their goodbyes in a strangely sweet moment of realising Garak’s where he always dreamed of being, at home on Cardassia, or the inevitable sit down between the Founder and Admiral Ross to formally sign a peace treaty.

But I imagine that might take a few days. Yet from the beginning to everyone chilling out at Vic’s after the ink had dried and new assignments handed out, Dukat and Winn were wandering the Fire Caves with a bag of fruit and a book. Thats an awful long walk!

Despite some weirdness, the plot is one of the most complete endings we’ve seen in Star Trek, but with the amount the show as balancing it really had to be. The second half really made the effort to hammer home it was the end of an era for everyone. O’Briens going home to work in a cushy Academy job. Worf’s staying by Martok’s side and heading home to Qonos, similar to fellow exile Garak. And in the second half the Sisko’s story comes to it’s own end.

Considering Sisko’s origin story for the series, it makes sense for everything to come full circle. As Dukat represents all evil, advancing to become Emissary of the Pah-Wraiths rivalling Sisko’s position to the Prophets, Sisko leaves the station to confront Dukat in a fight leading to both their deaths. There’s a certain similarity to the ease of the war ending, admittedly. Sisko just ramming into Dukat after Winn realises she’s messed it all up and reveals how to kill him seems a bit flat. Considering their history there should and could have been a lot more tension. At the very least a fist fight between them.

On the flip side, thematically it was quite satisfying. Good defeats evil as the once reluctant Emissary gives his life to save Bajor and the Prophets reveal that this was always meant to be; they warned him getting married would bring sorrow and that sorrow was his physical death, leaving his family behind to advance to their celestial temple.

Overall it was a flawed episode, but had more than enough highlights. The Cardassia part of the story always fascinated me the most. Kira representing the Federation as a fully commissioned Starfleet officer teaching her old enemy how to become a freedom fighter was a great thread of the season. Pairing her with Damar worked really well. Especially with Garak in the middle keeping them safe in his family home. Damar’s whole story was his realisation of how evil Cardassia was, and as his resistance gains traction he suffers devastating consequences, dying as a martyr to the rebellion.

The final battle itself was also fairly cool. Sure, we’ve seen flashier and more chaotic since then. Discovery’s Such Sweet Sorrow was a brilliantly executed battle episode. But the scale DS9 presented for the time was always incredible, and it’s satisfying to see everything come together against the Dominion in the end.

It was also an episode with closure. Where TNG went for the next mission and Voyager had an untold next chapter finale, DS9 opted to give everyone a send off. With half the extended cast either leaving or dead, only a handful stayed on Deep Space Nine with Kira in command and Jake looking into the depths of deep space…

What You Leave Behind may not have been a perfect ending, but with so many plates spinning, it was a solid way to close the book on one of Star Trek’s most unique and adventurous series.

About the author

About the author

ADM JT Marczynka, DOPS

Creator of things, writer of words, caffeine addict. Director of Communications for Starfleet Command Quadrant 2.

More posts Follow

trending_flat
A Fistful of Spooky Encounters

Since it's inception Star Trek hasn't just been a sci fi show, but a show that used it's science fiction setting to tell a variety of stories from a large pool of themes and styles. And since we're officially in 'Spooky Season' on the countdown to Halloween, why not take a look at some of Star Trek's best dives into darkness? EMPOK NOR DEEP SPACE NINE, SEASON 5 Deep Space Nine is falling apart and thanks to the war, O'Brien can't exactly ask the Cardassians for spare parts. But he has a plan. Along with Nog and Garak, O'Brien leads an engineering crew to another abandoned Cardassian station to salvage what they can. Only problem is... there's a reason it was abandoned... Possibly the most straight forward horror story in the series, Empok Nor was host to an experiment gone […]

trending_flat
Delta Quarter Promotions & Citations: September 2026

Throughout it’s entire existence SFC has grown, evolved and thrived due to the commitment and passion of our officers and crew. Keen members can make a huge difference within their unit or the fleet as a whole, and we like to ensure members are rewarded and recognised for all they bring to the organisation. Starting this year, we're opening every new period within the fleet celebrating those who have made an impact and engaged in being a positive influence in their unit or in Q2 overall. And while we're getting in a little bit earlier, we'd like to introduce our Delta Quarter awards. While promotion is one of the most visible awards available to members, one of the most vital are our commendations. Commendations are a formal recognition awarded to members of Quadrant 2 who have shown commendable service and […]

trending_flat
Wibbly Wobbly, Timey Wimey: ‘Tomorrows Enterprise’, Strange New Worlds S4E10

Focusing on two timelines, Tomorrows Enterprise leads with Uhura of the present linked to her future as the two work together, manipulating the timeline to their advantage to solve the mystery of an undecipherable alien message, and a certain Scottish engineer who seems to have vanished from the timeline in the future... Writers: Henry Alonso Myers & Robbie Thompson. Director: Chris Fisher.   In the present, there's some weirdness for Pike's Enterprise as they investigate a White Hole thats giving off some weird signals and an energy pulse that causes a temporal shift that directly effects Uhura after she hears strange sounds over comms. As she begins to hear things, such as Scotty screaming for help, her future self is going through some oddities of her own. A year in the future, the Enterprise is on the other side of […]

trending_flat
What If…. the Whales Were Never Extinct?

Fondly remembered as the lightest, more comedic entries in Star Trek's film offerings, The Voyage Home is the story of an alien probe coming to Earth to talk to it's whale pen pal, a little bit miffed that they've not had a letter in a while. In the 21st century, those pen pals – Humpback Whales – had been hunted to extinction. Meanwhile, Kirk and his disgraced crew were on the way home to stand trial and through some time warp shenanigans, take a stolen Bird of Prey back to the 20th century, kidnap some whales, and take them to the 23rd century to save the day. The charges against Kirk were a fairly big deal. Previously Kirk had stolen a soon to be retired Enterprise, went against orders and along with support from his long standing command crew barged […]

trending_flat
It’s a Kind of Magic: ‘Once La’an A Time’, Strange New Worlds S4E09

Developed by an alien tapping into the mind of M'Benga's daughter, turning reality into her favourite book, the Elysium Kingdom is now more reality than fantasy. Having morphed from a surreal experience to a flat-Earth like planet replica floating through space, the Elysium Kingdom lives on with it's evil queen continuing dream up new schemes. But the Kingdom's purpose has shifted with it arriving to unsubtly help one of the Enterprise crew... Writers: Onitra JohnsonDirector: Sydney Freeland Not quite by chance, the Enterprise runs into the 'unknown flat planet', a disc-shaped world moving through space with it's own power, air and life. Beaming down, Pike, Spock, Pelia and La'an find themselves in a fairy tale world. Complete with real fairies. And a fairy castle. After running into King Ridley, the part played by M'Benga in the season one episode, they […]

trending_flat
[Retro Review] The Doomsday Machine

Responding to a distress call from the USS Constellation, the Enterprise race to the rescue but they arrive too late to save the day. Coming under fire from an alien entity, the Constellation has been heavily damaged and with only one survivor within it's charred shell; Commodore Matt Decker... Still in shock from the attack, Decker isn't able to say if it was an alien ship, or a creature that tore his ship apart. It doesn't take long to track the aliens flight path. It's not from around these parts, entering the Galaxy and on course towards populated areas that would undoubtedly be next in it's devastating path. Beaming on board with an away team, Kirk aims to try and get whats left of the ship back up and running while getting Decker to safety. But during the transit, the […]

Related

trending_flat
[Retro Review] Dagger Of The Mind

Dropping by a penal colony focused on rehabilitating the criminally insane, the Enterprise beams down some much needed supplies while one of the inmates sneaks on board to beg for asylum. But it's no regular stowaway. Dr Simon Van Gelder used to be part of the staff before he began to lose his mind and he's not just afraid of having dodgy meals and no windows, but reveals to Kirk that the facility runs through torture and abuse. Van Gelder arrived broken. His memories scattered, and any glimpse of those memories would trigger a painful and violent reaction. The colony's lead scientist and essentially warden, Dr Tristan Adams, waves it off claiming Van Gelder's techniques were tested on himself and that the rest of his story was delusional ramblings. Not entirely convinced, and given a heavy nudge by McCoy, Kirk […]

trending_flat
[Retro Review] The Doomsday Machine

Responding to a distress call from the USS Constellation, the Enterprise race to the rescue but they arrive too late to save the day. Coming under fire from an alien entity, the Constellation has been heavily damaged and with only one survivor within it's charred shell; Commodore Matt Decker... Still in shock from the attack, Decker isn't able to say if it was an alien ship, or a creature that tore his ship apart. It doesn't take long to track the aliens flight path. It's not from around these parts, entering the Galaxy and on course towards populated areas that would undoubtedly be next in it's devastating path. Beaming on board with an away team, Kirk aims to try and get whats left of the ship back up and running while getting Decker to safety. But during the transit, the […]

trending_flat
[Retro Review] Errand of Mercy

Relations between the Federation and the Klingons are in tatters and the prospect of an all out war casts a shadow over the region. To help prepare for the worst, Kirk and the Enterprise are sent to Organia, a planet populated by inherent pushovers right on the border between Federation and Klingon space. With the prospect of the Klingons getting a foothold that would help their war efforts, Kirk's job is to negotiate a protection order, getting the Organians on their side before the Klingons annexe the planet as a launching pad for conflict. Problem is, the Organians are hardcore pacifists and their native tech is limited. They don't want to be part of any war, and they don't want to change their values to resist. Which becomes a bit of a problem when the Klingons arrive ready to occupy the […]

trending_flat
[Retro Review] The Galileo Seven

Pulled in two directions, the Enterprise has to deliver critical medical supplies to avert a plague and conduct vital research at the same time. Unable to turn down the order, Kirk thinks on his feet by carrying forward to save the planet, while sending Spock to lead a research team on the Galileo shuttle to carry out their mission until the Enterprise has finished it's mission of mercy. It's a good idea. Until it isn't. Isolated form the Enterprise, the Galileo runs into a bit of bother. Thrown off course by plot, the shuttle crash lands on a primitive planet. Alone with a broken ship and a people who are as barbaric as they are terrified by the shuttles sudden arrival, Spock has to lead his own team through fear and frustration with cool and calming logic. On the first […]

trending_flat
[Retro Review] Space Seed

By chance, the Enterprise comes across an ancient Earth ship drifting through space. On board they find a whole bunch of people held in suspended animation, wake up the leader of the gang and accidentally unleash one of the most iconic villains of the franchise. Being coy with his identity at first, ship historian Marla McGivers becomes fascinated with a glimpse at the past while Kirk and the rest of the non-historians figure out that he just happens to be one of the most notorious war lords in Earths history... Star Trek, Season 1 , Episode 22 For all the action and adventure of deep space and the idea of using alien make up to mask more down to earth stories, Space Seed gives the first real glimpse of Star Trek's history. Khan is a relic of Earth from long […]

trending_flat
[Retro Review] Let This Be Your Last Battlefield

Often shown in highlight reels and quoted in discussions about Star Trek's more forward thinking messages, Let This Be Your Last Battlefield is at it's simplest, a story of the ridiculousness of segregation. En route to a vital mission of mercy, Kirk and his crew end up in the middle of a political minefield. Interrupted in the mission by a stolen Federation shuttle carrying an injured alien, Lokai from the planet Cheron, they're soon further interrupted by Commissioner Bele, an official representing Cheron who announces Lokai as a political traitor and demanding custody. One asylum request later, Kirk's stuck between the two trying to find the right course of action knowing he has orders to follow beyond the situation. The separation between Belle and Lokai is a simple context. And also a strangely charged one looking at it from a […]

site2025m

Serving the fan community since 1974, SFC is an international not for profit fan organisation bringing together collective of fans collectively enjoying strange new worlds in science fiction media.

Star Trek and all related, derived or inferred ideas are the intellectual property of Paramount and Paramount Global. No infringement is intended in the use of this material. Starfleet Command Quadrant 2 (SFCQ2) does not generate any income or profit from their endeavours as a fan organisation, no part of which is sanctioned by the Paramount Global group or any sub-division of the legitimate copyright holders.

Core Website layout by Ghostpool. Managed and Maintained by Aim to Misbehave on behalf of Starfleet Command  Quadrant 2

© 2401 Starfleet  Command Quadrant 2 (SFCQ2)

Login to enjoy full advantages

Please login or subscribe to continue.

✖

Go Premium!

Enjoy the full advantage of the premium access.

✖

Stop following

Unfollow Cancel

✖

Cancel subscription

Are you sure you want to cancel your subscription? You will lose your Premium access and stored playlists.

Go back Confirm cancellation

✖